3-D Docking Mission cover art

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3-D Docking Mission

A 1978 Apple II spacecraft-docking challenge

Genres
Action, Arcade, Simulator
Platforms
Apple II
Studio
Chris Oberth, Programma International, Programma International The Elektrik Keyboard
Release
September 1, 1978

About this game

3-D Docking Mission challenges you to pilot a spacecraft through an asteroid field and safely reach its mothership. Each round begins with 40 fuel points, which are consumed while using the ship’s thrusters.

Careful control is essential: the round ends if the ship runs out of fuel, collides with an asteroid, or approaches the mothership too quickly. Successfully entering the docking port wins the round and starts another with more densely grouped asteroids.

Developer: Chris Oberth
Publisher: Programma International The Elektrik Keyboard
Release date: September 1, 1978
Platform: Apple II