A-Train: Trains, Power, Money cover art

Game dossier

A-Train: Trains, Power, Money

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A business and transportation strategy simulator from ArtDink.

The briefing

About this game

A-Train: Trains, Power, Money combines transportation management with property development and financial strategy. Trains provide an initial source of income, while buses and subways help create an efficient network for passengers and freight companies.

Profits can be invested in land and businesses, with the option to participate in the stock market. Purchased land can support offices, apartments, hotels, factories, golf courses, and other developments. As the city grows, businesses such as stadiums, high-rise offices, and ski resorts may appear.

The success of player-built businesses depends on factors including the local population, competing businesses, and seasonal changes.

Game Information

  • Genre: Simulator, Strategy
  • Developer: ArtDink
  • Publisher: Maxis
  • Release date: January 1, 1996
  • Platforms: PlayStation, PlayStation 3, PlayStation Portable, Sony PlayStation