Ah Diddums cover art

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Ah Diddums

A 99-level action game of ladders, toys, and survival

Genres
Action, Arcade
Platforms
Commodore C64/128/MAX, PC (Microsoft Windows), Sinclair ZX Spectrum, ZX Spectrum
Studio
Alan Fothergill, David H. Lawson, Fred Gray, Imagine Software, Imagine Software Ltd
Release
December 31, 1982

About this game

Ah Diddums is a single-player action game set across 99 levels. Teddy is trapped inside the central box of a nested set of toy-boxes and must pile building bricks in the correct order to create steps and progress.

Each top-down level contains scattered bricks, objects, weapons, and patrolling toys. Teddy must take toys to a crying baby, but calming her causes the mother to turn out the light. Contact with the other toys is lethal, while weapons such as the pea-shooter can be used against them. Defeating every other toy brings in an invincible lump of plasticine.

Teddy's jack-in-the-box companion can briefly frighten the other toys into remaining still. The game uses keyboard controls for movement, object collection, weapon fire, and pausing.

Game Details

  • Developer: David H. Lawson
  • Publisher: Imagine Software Ltd
  • Release date: December 31, 1982
  • Genres: Action, Arcade
  • Platforms: Commodore C64/128/MAX, PC (Microsoft Windows), Sinclair ZX Spectrum, ZX Spectrum