Alice in Videoland cover art

Game dossier

Alice in Videoland

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A four-part arcade adventure through Videoland

The briefing

About this game

Alice in Videoland follows Alice as she travels through Videoland in a four-part adventure to find her way home. Her journey begins by following the White Rabbit, falling down the rabbit burrow, and entering a series of unusual challenges.

Gameplay

In the first game, Alice explores a strange room and connected areas, collecting potions, cake slices, keys, and a basket while avoiding a dangerous floating alarm clock. The second game takes place in a colourful garden, where she hops across mushrooms to collect rocking-horse flies and turn them into red balls for use later.

The third game places Alice on a giant chessboard. With help from the White Knight, she must reach the opposite side while Tweedledee, Tweedledum, and the Jabberwock attempt to push her back. The final challenge is a side-view croquet game in which Alice must hit the red balls through hoops before the Queen of Hearts squashes them.

Details

  • Developer: John Fitzpatrick
  • Publisher: Audiogenic Software Ltd.
  • Release date: December 31, 1983
  • Platforms: Commodore 64, Commodore C64/128/MAX
  • Genres: Action, Adventure, Arcade