Beyond Zork: The Coconut of Quendor cover art

Game dossier

Beyond Zork: The Coconut of Quendor

Available now

An Infocom adventure blending interactive fiction with RPG elements

The briefing

About this game

Beyond Zork: The Coconut of Quendor is an interactive fiction adventure with role-playing elements, written by Brian Moriarty and developed and published by Infocom.

The game moves beyond Infocom’s purely text-based format by incorporating a crude on-screen map, character statistics, levels, and RPG-style combat. It is the twenty-ninth game from Infocom and one of the later entries in the Zork series.

Platforms

  • Amiga
  • Apple II
  • Apple IIGS
  • Atari ST/STE
  • Commodore C64/128/MAX
  • DOS
  • Mac
  • MS-DOS

Genres

  • Adventure
  • Role-playing (RPG)