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Android · iOS
Game dossier
Available now
An 8-bit platform adventure set in a puzzling flip-screen castle.
The briefing
Camelot is an 8-bit platform adventure game written by Tony Oakden and published in the UK in 1989/90. Set in a large flip-screen castle, it combines exploration, platforming, hazards, and puzzle solving.
The player has a limited energy supply that decreases when touching enemies or hazards. A time limit adds further pressure, although opening doors and solving puzzles grants extra time. Progress depends on discovering a logical sequence of actions before the clock reaches zero.