Chameleon cover art

Game dossier

Chameleon

Available now

Elemental platform action across five levels

The briefing

About this game

In Chameleon, the universe is threatened with collapse after an evil person exploits the source of the elements. Taking the role of Chameleon, players must restore balance across five side-scrolling levels, including stages based on fire, water, earth, and air.

Each level requires finding a hidden exit and activating a required number of power points. Power points can only be activated at the right place and time, with the time of day represented by four different sky colors. Players also need to defeat enough demons from each element by switching between four missile types, each suited to a particular element. Three days are available to escape each level, while enemy attacks and environmental obstacles reduce life energy. Refreshments can be collected from defeated demons.

Game Details

  • Release: 1982
  • Platforms: Arcade, Commodore 64, Final Burn Alpha Neo
  • Genres: Action, Platform, Platform / Run Jump
  • Developers: Jaleco, Martin Walker
  • Publishers: Electric Dreams Software, Jaleco