Clown-o-Mania cover art

Game dossier

Clown-o-Mania

Available now

An isometric arcade-puzzle adventure starring Beppo the clown

The briefing

About this game

In Clown-O-Mania, Beppo leaves his old profession behind and sets out in search of the land of magic crystals. Reaching it requires completing 82 isometric levels by collecting every ball and diamond scattered across the tiles.

Each level features different plains connected by ladders and jumps. Jumping and shooting ammunition must be collected first, while their symbols move around the playfield. The challenge builds steadily: enemies progress from being absent, to following set routes, to actively hunting Beppo.

Gameplay Features

  • One-way tiles, teleports, funnels, speed-up tiles, and death tiles
  • Tiles that change colour when crossed, with bonus points for finishing with them all matching
  • Two pyramids that can stop or kill enemies when placed in their path

Clown-O-Mania was developed by Roman Rossart and published by Starbyte Software for Amiga.