Dizzy Dice cover art

Game dossier

Dizzy Dice

Available now

1985 casino simulator with fruit-machine and higher-or-lower dice gameplay

The briefing

About this game

Dizzy Dice is a casino simulator built around a fruit machine and a follow-up dice game. Players begin with a fixed amount of cash, play for winning combinations, and decide whether to collect their winnings or gamble them.

After the fruit-machine game, the dice challenge asks players to predict whether the next throw will be higher or lower than the current result.

Game modes

  • Normal mode: Play the fruit machine in a standard format.
  • Bank mode: Start with $20 and reach $100 to break the first bank. Five banks must be completed, with each requiring more cash than the last.

The game is controlled with the keyboard and was released for Amiga, Amstrad CPC, Commodore 64, Commodore Amiga, DOS, and Sinclair ZX Spectrum.