We Were Here Tomorrow
PC · PC (Microsoft Windows)
Game dossier
Available now
A puzzle adventure through a mysterious Egyptian palace
The briefing
In Egypt, an adventurer becomes trapped in a mysterious Egyptian palace and encounters a blue jewel containing a powerless god. To restore the god’s strength and break the palace’s seals, the adventurer enters the jewel and takes on a series of board puzzles.
Players move the jewel across horizontal and vertical planes, following directional arrows to arrange and eliminate specific tiles. Clearing the required tiles opens the way to another puzzle, while magic can help speed up certain actions. Each level contains six puzzles and a seal; solving three puzzles allows the seal to be broken and advances the adventure. The puzzles become more demanding as the number and logic of required tile eliminations increase, and levels can be accessed with passwords.
Release date: May 31, 1991
Platforms: Family Computer, Nintendo Famicom, Super Famicom
Genres: Adventure, Puzzle
Developer: Human Creative
Publisher: Human Entertainment