Empire III: Armageddon cover art

Game dossier

Empire III: Armageddon

Available now

A single-screen missile defense shooter inspired by Missile Command.

The briefing

About this game

Armageddon is a single-screen shooter based on the arcade game Missile Command. As the commander of a missile battery, you must protect six cities from nuclear tracers falling from the top of the screen.

Move the cross-hair and fire a limited supply of missiles, timing their explosions to destroy the incoming trails. Cities hit by a tracer are destroyed, and losing them all ends the game. A plane may pass across the screen for bonus points when destroyed.

After each wave, bonus points are awarded for surviving cities and unused missiles before the battery is re-armed. On Commodore 64, wind speed can be selected from 0 to 9, with zero representing no wind.

Game Details

  • Release: December 31, 1982
  • Platforms: Apple II, Commodore 64, Sinclair ZX Spectrum
  • Genres: Adventure, role-playing (RPG), shooter
  • Developers: Adrian Sherwin, J. Steele
  • Publisher: Ocean Software Ltd.