Enlightenment: Druid II cover art

Game dossier

Enlightenment: Druid II

Available now

Top-down spellcasting action-adventure with elemental summons

The briefing

About this game

In Enlightenment: Druid II, the aging Hasrinaxx faces the return of his nemesis, Acamantor, one hundred years after their previous conflict.

The game uses a forced-perspective top-down view and combines movement, shooting, enemy avoidance, and health-item collection with a complex spell system. Players can collect 32 spells, including a fireshield, water and fire walls, a deathlight, and teleportation. Only eight spells can be carried at once, though they may be dropped and collected again later.

Hasrinaxx can also summon one of four Elemental beings and control it simultaneously to attack creatures. The game was released in 1986 for Amiga, Amstrad CPC, Commodore 64, Commodore Amiga, Commodore C64/128/MAX, and Sinclair ZX Spectrum.