Hyperdome cover art

Game dossier

Hyperdome

Available now

Arcade shooter by Microwish and Exocet Software

The briefing

About this game

Hyperdome is an arcade shoot 'em up developed by Microwish and published by Exocet Software. Released in Europe in 1989, it puts players in control of a fighter pilot's spaceship during a final survival test inside the Hyperdome.

The landscape scrolls horizontally, combining enemy combat with obstacle navigation. The ship begins with a basic laser cannon, while opponents can drop collectible markers that advance a visible bonus counter.

Weapons and bonuses

Players can activate one of nine available extras when the counter reaches the desired option:

  • Increased ship speed
  • Increased firepower
  • Double fire
  • Missiles
  • Spread attack
  • Homing missiles
  • Satellite
  • Shield

Losing one of the player's initial nine lives removes the current extra weapon. Collecting too many markers without activating a bonus resets the counter to the first option. Touching the landscape blocks destroys the ship, making careful navigation as important as shooting in some levels.