I, Ball II cover art

Game dossier

I, Ball II

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Explore 50 mine screens, collect keys and sacred artifacts, and battle enemies as a bouncing member of the Ball race.

The briefing

About this game

After rescuing their people, the Ball race seeks to uncover its history and heritage. In I Ball II, you explore 50 mine screens, collecting a key on each level and reaching the exit.

Every fifth level contains a sacred artifact to collect. The protagonist is highly bouncy, making careful movement important. You can shoot surrounding enemies, collect weapons, and find pickups including extra lives, bounciness boosts, and opposition-slowers.

Game Details

  • Release: 1986
  • Developer: Timothy Closs
  • Publisher: Firebird Software Ltd.
  • Genres: Action, Arcade, Shooter
  • Platforms: Amstrad CPC, Commodore C64/128/MAX, Sinclair ZX Spectrum