I'm in Shock cover art

Game dossier

I'm in Shock

Available now

A 1983 ZX Spectrum shooter built around ricocheting shots

The briefing

About this game

In I'm in Shock, you return home after travelling across the galaxy to find your world overrun and destroyed by an alien race. As long as you remain alive, there is still hope of preserving your way of life.

Control a ship at the bottom of the screen and fire upward at aliens moving through the upper area and gradually descending. While some enemies can be hit directly, the central challenge is using diagonally angled blocks to redirect shots—sometimes bouncing them off multiple blocks—to reach the aliens.

  • Genre: Shooter
  • Platform: Sinclair ZX Spectrum
  • Developer: Colin Jones
  • Publisher: Artic Computing Ltd
  • Release date: December 31, 1983