Jack the Nipper II: In Coconut Capers cover art

Game dossier

Jack the Nipper II: In Coconut Capers

Available now

Platforming mischief across 192 jungle screens

The briefing

About this game

Jack the Nipper II... in Coconut Capers is an action-adventure platform game set in Africa. Jack must progress through 192 screens while avoiding or defeating snakes, rhinos, birds, and other creatures.

Jack begins with nine lives and no weapons, but coconuts are available for throwing. Movement through the jungle includes ladders, mine carts, trees, ropes, and logs, while enemies follow pre-programmed attack paths and coconuts have a limited trajectory.

Alongside completing the game and collecting points, players can pursue mischief measured by the Naughty-O-Meter. Various objects can be used for this purpose, with one object carried at a time alongside one weapon.

Developed by Andrew Green and released in 1986, the game appeared on Amstrad CPC, Commodore 64 and C64/128/MAX, MSX, PC (Microsoft Windows), and Sinclair ZX Spectrum.