Jones in the Fast Lane cover art

Game dossier

Jones in the Fast Lane

Available now

A turn-based life simulation and strategy game

The briefing

About this game

Jones in the Fast Lane is a turn-based simulation of everyday life presented in the style of a board game. Players can compete against other people or the computer-controlled Jones while pursuing goals in four areas: money, happiness, education, and career.

Each turn represents one week, with limited time available for traveling, working, studying, and job hunting. Players begin with access to simple, low-paying jobs and can qualify for better positions through university courses. Income can be used for food, rent, household appliances, lottery tickets, newspapers, clothing, savings, or stock-market investments.

Released in 1990, the game was developed and published by Sierra On-Line for DOS, MS-DOS, and PC (Microsoft Windows).