Jumpman Junior cover art

Game dossier

Jumpman Junior

Available now

Defuse bombs across hazardous platform screens

The briefing

About this game

In Jumpman Junior, players must defuse every bomb on each platform-filled screen by touching it. Jumpman can jump, climb ladders, and use two types of rope, each supporting movement in a single direction.

The levels feature hazards including falls, level-specific dangers, and “smart darts”—slow-moving bullets that accelerate and fire directly toward Jumpman when aligned with him. Players can choose Jumpman’s running speed: faster movement increases the risk but offers greater opportunities to earn time-based bonus points. Points are awarded for each bomb defused, with additional bonuses for completing levels quickly.

Game Information

  • Developer: Epyx
  • Publisher: Epyx
  • Genres: Action, Platform
  • Release date: December 31, 1982
  • Platforms: Atari 8-bit, Atari 800, ColecoVision, Commodore C64/128/MAX