Astebros
Nintendo Switch · PC (Microsoft Windows)
Game dossier
Available now
Defuse bombs across hazardous platform screens
The briefing
In Jumpman Junior, players must defuse every bomb on each platform-filled screen by touching it. Jumpman can jump, climb ladders, and use two types of rope, each supporting movement in a single direction.
The levels feature hazards including falls, level-specific dangers, and “smart darts”—slow-moving bullets that accelerate and fire directly toward Jumpman when aligned with him. Players can choose Jumpman’s running speed: faster movement increases the risk but offers greater opportunities to earn time-based bonus points. Points are awarded for each bomb defused, with additional bonuses for completing levels quickly.