The 1996 FM Towns game Alltynex gets translated by fans, fixing original text and making it accessible for English-speaking retro gamers.


Classic Shooter Alltynex Receives English Fan-Translation

In the realm of classic video games, there's something undeniably charming about fan efforts to preserve and enhance the gaming experience for titles from yesteryears. One such story is that of Alltynex, a shoot-em-up game that was originally released in 1996 for the Japanese FM Towns computer system. This game has recently been given a new lease of life with the release of an English fan-translation patch.

The original Alltynex game is something of a niche title, beloved by a dedicated community of FM Towns enthusiasts. Intriguingly, the shooter has a solid reputation within this circle, likely fueling the motivation behind the fan-translation effort. Spearheaded by the retro gaming enthusiast and English fan translator Derek Pascarella, this project aims not only to translate the game’s Japanese opening and closing scenes into English but also to correct some of the awkward phrases present in the original release.

Satoshi Yoshida, the original developer of Alltynex, had initially created the game as an entry for the 2nd ASCII Entertainment Software Contest, where it won the PC software category. After that early success, Alltynex entered wider distribution: first, included on a CD with the magazine Login Softcon, and later, published as freeware on the developer's own website. The game even inspired a sequel/remake called Alltynex Second, released in 2010 and eventually making its way to Steam in 2015. There's further development in the form of Alltynex Origins, a PC port still in progress from developer Siter Skain.

Pascarella shared the release of his translation patch on Twitter, cautioning that while it may not be a "high-quality" translation, he found it worthwhile to make it publicly available. This transparency hints at a common trait in the retro game modding community: passion often trumps perfection. In the same thread, Pascarella explained technical intricacies that make Alltynex an interesting case for translators and modders. The game was designed to require installation on a hard drive within FM Towns computers powered by a 486 CPU, which, in turn, meant it would not run on the FM Towns Marty, a console version of the system.

Pascarella's efforts build on past work by a user named AnnaWu, who created a self-bootable version of the game – still incompatible with the FM Towns Marty. The new patch addresses this limitation by using TOWNS OS V2.1 L40, allowing the game to finally boot on Marty, albeit with noticeable slowdown and some graphical issues, particularly in the options menu. Despite these challenges, Pascarella included the Marty compatibility to "future-proof" the patch, hopeful that advancements in hardware could eventually overcome these hurdles.

The fan translator's commitment doesn't stop at just accessibility; his patch also polishes in-game texts. The changes extend to translating staff credits, altering menu text, and adjusting stage opening and closing scenes for clarity and correct English usage. Pascarella provides detailed information on how to install his patch on his GitHub page, along with recommendations for the best FM Towns emulator to use for those without the original hardware.

This translation project not only highlights the timelessness of classic games like Alltynex but also the devotion of fans to keep these experiences alive for new generations of players. The reception from the gaming community on platforms like Twitter reflects an appreciation for such labors of love, with users often expressing gratitude for the hard work that goes into these projects.

Moreover, the visibility of Alltynex through this translation may inspire new interest in the series and its spin-offs, bringing attention to the often-overlooked FM Towns system and the games that defined it. While the translation may not meet professional standards, it embodies the spirit of the retro gaming community — a willingness to bridge the gap between languages and eras to ensure that no game is left behind. For those keen on diving back into the '90s nostalgia or discovering lost gaming gems, Pascarella's patch for Alltynex stands as an open invitation to explore the past with a newfound understanding.

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