In honor of the 30th anniversary of the iconic first-person shooter Doom, co-creator John Romero has gifted fans with an exciting present: Sigil 2, also known as episode 6, as a free addition to the game's storied history. This release aligns with the tradition established by Romero in 2019, when he released the first Sigil expansion to coincide with the game's 25th anniversary.
Sigil 2 is an unofficial campaign designed for the original Doom engine and serves as a continuation of the story from the previous expansion. Romero has designed it to be a direct sequel to Sigil. The new campaign picks up the tale after the climactic battle with the Spidermastermind at the end of E4M8, presenting a fictional fifth episode altogether. Gamers now have access to nine new levels, which come in the same 'megawad' format utilized by both Doom and Doom 2. A megawad is a bundle of data files including levels and other components used to extend the game.
In truth, playing these new levels requires more than just downloading Sigil 2 - you'll need a copy of the original Doom game. However, Romero's website points players towards GZDoom, a modern update of the original Doom engine which facilitates an easier start-up for the megawad. Besides the single-player campaign, these new levels double as deathmatch maps for multiplayer fun.
In keeping with the spirit of Doom's intense soundtrack, Sigil 2 is accompanied by an original heavy metal score by artist THORR. The soundtrack echoes the original game's adrenaline-inducing music, setting an appropriate backdrop to the challenging new levels designed to test even the most skilled players. The reception to the difficulty level was aptly summed up by Romero's response to a fan's comment on the brutal nature of the episode: "Welcome to Hell."
The sentiment is shared by Duke Nukem's co-creator, George Broussard, who praised Sigil 2 for its engaging and challenging gameplay, likening it to the "Dark Souls of FPS games," had it been released in 1993. This high praise further solidifies the expansion's appeal to fans of the genre, promising a blend of nostalgic gameplay and contemporary challenge.
Reminiscing about the legacy of Doom, Romero expressed his gratitude for being a part of the transformational team and the community that has kept the game alive for so many years. His sentiment was echoed across social media as he shared his joy with fellow gamers and developers.
Just like the original Doom, Sigil 2 contains numerous secrets waiting to be discovered. A notable easter egg is the inclusion of a 'fireblu' texture, which has become a well-known meme within the Doom community. This texture is meticulously hidden in every level, and players are tasked with finding and shooting it to unveil a secret room, striving to achieve the revered 100% completion status. These secrets contribute to the game's enduring allure, as players explore every nook and cranny in their quest for perfection.
Regarding the design process, Romero lauded the advancements in today's level creation tools and emphasized the untapped potential of Doom level design. He pointed out that even after three decades, he is still able to innovate and push the boundaries of what can be achieved within the game's framework.
For die-hard fans interested in a tangible piece of memorabilia, Romero's website also offers physical editions of Sigil 2. These special editions aren't free, but they come with an array of collectibles, such as artwork, a shotgun shell-shaped USB drive, and for those seeking the full nostalgic experience, a signed floppy disk containing the campaign.
Sigil 2 stands as a heartfelt homage to the enduring legacy of Doom, reminding players why the game has remained a cornerstone of the first-person shooter genre. As the next chapter of Doom's history unfolds with Romero's continued dedication, fans old and new can dive into these meticulously crafted levels and once again enter the fray against the hordes of Hell. Happy birthday, Doom, and here's to many more years of demon-slaying adventures.
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