Robin Beanland celebrates three decades of memorable music making at Rare, reflecting on a storied career with heartfelt gratitude for his journey in the video game industry.


Veteran Composer Robin Beanland Marks 30-Year Rare Milestone

In a world where job longevity is often a rarity, there are some exceptional individuals whose dedication and passion lead them to remarkable career milestones within their chosen fields. Such is the case with British composer Robin Beanland, who recently marked an impressive 30 years of service with the esteemed video game development company, Rare.

Beanland's journey into the sphere of video game music composition began after a successful stint in the realms of film and television. His foray into the video game industry was nothing short of serendipitous, as in 1994 he found his way into the halls of Rare. It was here that his distinctive sound would play a critical role in shaping the audio landscape for one of gaming's most beloved titles, Donkey Kong Country. Collaborating with fellow composers David Wise and Eveline Fischer, Beanland helped to create a sonic experience that would resonate with players for generations.

The path that unfolded for Beanland at Rare was lined with a plethora of ground-breaking projects. With each new title, he infused his musical expertise, contributing significantly to the sonic identities of various games that have since become ingrained in the fabric of the video game universe. His work spanned across an array of genres and gaming platforms, from the combat-driven beats of Killer Instinct to the espionage-inspired melodies of GoldenEye 007 and the atmospheric tunes of Perfect Dark. Other titles graced by his compositions include Jet Force Gemini, Conker's Bad Fur Day, Kameo, Viva Piñata, Kinect Sports, and the swashbuckling adventure, Sea of Thieves.

Beanland's compositions have not only shaped the gaming experiences but have also garnered high accolades within the industry. His score for Conker's Bad Fur Day was distinguished with a BAFTA award in 2001, an honor that recognizes outstanding achievement in the film, television, and game industries. Additionally, his work on the multiplayer pirate adventure Sea of Thieves earned him an Ivor Novello Award in 2019 for Best Original Video Game Score. Such recognition is a testament to his ability to consistently produce music that not only enhances the gameplay experience but also stands on its own as a work of art.

To commemorate his 30-year anniversary with Rare, Beanland took to social media to express his appreciation for the opportunities he's been given and the people he's encountered along the way. His message conveyed a sense of gratitude for the collaborations and the creative spirit that his colleagues, both past and present, brought to the table. He underscored how fortunate he felt to work alongside such a talented and inspiring group of individuals.

Beanland's tenure at Rare places him in an exclusive group of long-standing employees, a cadre that includes the likes of Paul Machacek and Gregg Mayles. This continuity and dedication speak volumes about the culture within the company, one that nurtures and values the talents of its members, allowing them to flourish and leave an indelible mark on the industry they serve.

In the wake of his milestone achievement, amidst the backdrops of appreciation and praise, Microsoft announced that Sea of Thieves, one of the many games featuring Beanland's prized compositions, is set to expand its horizons by launching on the PlayStation 5 and Nintendo Switch platforms. This move will introduce a new audience to the captivating world Beanland helped to sonically sculpt, further cementing his contributions to the gaming landscape.

Reflecting on Robin Beanland's career is akin to taking a sonic journey through three decades of video game history. His work has spanned multiple gaming generations, often setting the bar for what is possible within the realm of video game music. As he looks back at 30 years of professional growth, achievements, and game-changing soundtracks, the future seems just as promising for Beanland. The gaming community eagerly anticipates the next auditory adventures he will weave into the tapestry of our digital experiences, which, without a doubt, will continue to inspire and entertain gamers around the globe.

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Adam Devine

Hey, it's Adam Devine here! When I'm not out and about, you can bet I'm either casting a line, hoping for the biggest catch, or lounging at home, delivering some epic fatalities in Mortal Kombat. Life's all about the thrill of the catch and the perfect combo move. Whether I'm battling fish or virtual foes, it's all in a day's fun for me. Let's get reel and play on!

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