Alien Breed 3D 2: The Killing Grounds cover art

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Alien Breed 3D 2: The Killing Grounds

First-person alien combat across 16 levels

Genres
Action, Shooter
Platforms
Amiga, Commodore Amiga
Studio
Ocean, Ocean Software Ltd., Team17, Team 17 Software Limited
Release
December 31, 1995

About this game

Alien Breed 3D 2: The Killing Grounds is a first-person 3D action shooter for Amiga and Commodore Amiga, developed by Team 17 Software Limited and published by Ocean Software Ltd.

Following the events of its predecessor, the protagonist is rescued by a space cruiser before an alien ship intercepts it and kidnaps the crew. The campaign features 16 levels of combat, exploration, limited ammunition, key-card searches, and ten weapons. Enemies work together and adapt their approach based on the weapon currently equipped.

Levels use ambient sounds rather than music. A level editor is also included, with particular use in the two-player game.