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Game dossier
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A 1930s-inspired detective adventure across a dangerous American city
The briefing
Contact Sam Cruise is an action-adventure strategy game inspired by 1930s detective movies. Sam must solve a murder while exploring a scrolling two-dimensional section of an American city.
The city can be explored freely, but the investigation follows a linear sequence of puzzles. In-game phone calls provide hints for the next stage, while Sam can enter buildings, operate lights, open doors, collect money, and use disguises during his mission.
Running out of money or first-aid packs ends the game. The game was developed by David Reidy and published by Microsphere for the Sinclair ZX Spectrum.