Thomas Mahler of Moon Studios urges Xbox and PlayStation players to stop "senseless arguments" and enjoy games across all platforms, in line with Xbox boss Phil Spencer's philosophy.


Ori Dev Calls for Unity Among Console Fans

In the realm of video games, the competition between gaming platforms can often spark intense debates among fans. This was recently highlighted by Thomas Mahler, one of the creative minds behind the acclaimed Ori series, and his commentary about the ongoing rivalry between Xbox and PlayStation enthusiasts.

Amidst the digital conversation on the best way to support Moon Studios, the developer of the Ori games, Mahler expressed his preference for fans buying the games outright on Steam. He clarified that while game purchases through Xbox Game Pass were appreciated, they didn't support Moon Studios in the same way direct sales did. The suggestion was straightforward; to best support the game developers directly, one should opt to purchase the games rather than rely on subscription services.

This statement quickly sparked a multitude of responses on social media, with Mahler later emphasizing that he is not partial to any particular gaming console or platform. His views reflected those of Phil Spencer, the head of Xbox, who has publicly advocated for the availability of more games across all platforms. Mahler's ultimate goal was to encourage gamers to focus on the quality of games rather than the console they’re played on, suggesting that gaming should transcend brand loyalties and exclusivity.

Diving deeper into the controversy, Mahler pointed out how illogical it would be if movies were restricted to playback on specific brands of DVD players. He argued that such a scenario would be deemed nonsensical, yet the games industry often finds itself embroiled in similar exclusivity battles. Mahler reinforced that, at their core, most gaming consoles share similar hardware and that the experience of playing a good game should not be marred by platform wars.

To further his call for unity amongst gamers, Mahler shared his personal gaming experience, stating he has owned nearly every console since the Famicom era. He fondly recalled playing on both Nintendo Entertainment System and Sega's Master System as a child, enjoying the unique offerings of each platform. His sentiment was clear: true gaming enthusiasts should appreciate and enjoy games across all platforms, recognizing the value each brings to the diverse landscape of gaming.

Despite the Ori games' success, Moon Studios is currently focusing on their new project, "No Rest for the Wicked," which is slated for an early access release on PC in April. Fans are eagerly awaiting more information about the game's availability on Xbox Series X and Xbox Series S, though no official release date has been set. Mahler's remarks suggest that the studio is eagerly anticipating the game's debut, hoping it will unite players regardless of their gaming device preferences.

The core message from Mahler is an important one for the gaming community. As the medium continues to evolve, the call for inclusivity and cross-platform accessibility grows louder. Mahler's comments highlight a growing trend in the industry towards erasing the boundaries that separate gamers by their hardware choices. The ultimate goal, shared by many including Xbox's Phil Spencer, is a gaming ecosystem where everyone can enjoy a diverse range of games without concern for console allegiance.

The Ori games' creator may have awakened a sleeping debate, but it’s one that is leading towards a future where the joy of gaming is accessible to all, without the limitations of platform exclusivity. As the conversation continues and more voices join the chorus calling for unity among console fans, the gaming community has the opportunity to come together and advocate for an industry where the games are the stars, and the consoles merely the vehicles that deliver these experiences into players’ hands.

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Darryl Polo

Hey there! I'm Darryl Polo, and I've been deep in the web design and blogging game for over 20 years. It's been a wild journey, evolving with the digital age, crafting websites, and sharing stories online. But hey, when I'm not behind the screen, you'll likely spot me rocking my all-time favorite kicks, the Air Jordan 4s. And after a day of design? Nothing beats unwinding with some Call of Duty action or diving into platformer games. It's all about balance, right? Pixels by day, platforms by night!

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