Raw Fury has used its first-ever Unshowcase to deliver a broad slate of announcements for its upcoming and ongoing games, spanning release dates, downloadable content, a co-op playtest and fresh looks at titles still in development. The presentation covered projects across several genres, from a programmable dungeon-crawling RPG to a pinball-influenced shooter, a monster horror simulation and a physics-driven co-op adventure.
The largest confirmed date belongs to Dungeon Automata, which is scheduled to launch on January 26, 2027. Elsewhere, Kingdom Two Crowns is getting its Egypt-inspired Pharaoh Lands expansion on December 1, while KuloNiku: Bowl Up! and Dome Keeper are both set for console releases before the year is over. Raw Fury also confirmed that sign-ups are open for an upcoming Steam playtest of Bye Bye Bonnie.
Dungeon Automata heads into the dungeon in January 2027
Developed by Medium-Rare Games, Dungeon Automata is positioned as an unusual hybrid of JRPG dungeon crawler and auto battler. Rather than solely issuing conventional combat commands in the moment, players build and tune the behavior of their party through a visual, node-based programming system.
That approach places preparation, observation and refinement at the center of the experience. Players will examine what enemies do, arrange party logic into blueprints and optimize those plans to survive deeper expeditions. The concept suggests a game where tactical success comes not only from selecting a strong team, but from understanding how that team reacts to changing threats once a battle begins.
For useful background on this topic, read Sol Mates Sets January 2027 Steam Launch for Chaotic Four-Player Space Co-Op.
Node-based systems can make automation-heavy games more approachable by showing connections and conditions visually, rather than asking players to write code. In Dungeon Automata, that should give players a way to shape their party's priorities: responding to enemy actions, adjusting support behavior and refining combat routines as the dungeon becomes more demanding.
Raw Fury has confirmed the game will arrive on January 26, 2027. The announcement did not provide additional platform details beyond its Steam presence, so players waiting for news of possible console versions will need to watch for further updates.
Kingdom Two Crowns journeys to Pharaoh Lands on December 1
Kingdom Two Crowns will receive its Pharaoh Lands DLC on December 1. The new content adds another quest to the side-scrolling micro-strategy adventure, transporting players to an ancient Egypt-inspired Valley of the Kings.
The expansion's central premise involves tracking down the source of an unfolding chaos. That setup is a natural fit for the series' established loop, which mixes kingdom building, resource management, defense and exploration in a deliberately simple side-view format. The player's decisions may be expressed through a small set of actions, but the consequences can quickly spread across the realm as defenses are built, subjects are recruited and dangers approach.
For a game that has repeatedly explored distinct settings through its expansions and campaigns, Pharaoh Lands looks set to provide another themed space for its strategic systems. The Valley of the Kings setting should offer a fresh visual identity while retaining the careful balancing act that defines Kingdom Two Crowns: expanding enough to progress without leaving a growing settlement exposed.
Bye Bye Bonnie prepares a co-op Steam playtest
Players interested in Bye Bye Bonnie can now sign up for a Steam playtest planned to begin in early December. Developed by Brainwash Gang, the game is a handcrafted cooperative physics adventure that combines platforming with golf-inspired mechanics.
The playtest will support groups of up to four people, with participants able to invite as many as three friends. That is especially important for a game built around shared movement and physics interactions, where the most memorable moments are likely to emerge from coordination going right--or spectacularly wrong.
Its golf influence does not mean Bye Bye Bonnie is simply a traditional sports game. Instead, the concept appears to use the language of angles, momentum, trajectory and striking a ball as part of an adventure-platforming framework. Co-op teams may need to judge shots, navigate hazards and solve environmental problems together, while the physics system creates opportunities for improvisation.
Handcrafted level design can be particularly valuable in a game like this. Purpose-built spaces can teach players how to use the game's movement and impact systems, then escalate the challenge with more elaborate obstacles. Adding co-op means those courses can also account for teamwork, accidental interference and the kind of playful problem solving that makes a shared session memorable.
KuloNiku: Bowl Up! brings bowling action to Switch systems
KuloNiku: Bowl Up! has been announced for both Nintendo Switch 2 and Nintendo Switch, with a launch date of November 25. The cross-generation release means players on either Nintendo system will be able to pick it up without waiting for a separate version.
The Unshowcase announcement focused on the release date and platforms, without outlining further gameplay specifics. Even so, its arrival on both Switch models adds a near-term release to Raw Fury's wider lineup, landing before the December DLC and console launches discussed during the presentation.
Supporting Nintendo Switch and Nintendo Switch 2 is notable in an announcement slate that otherwise includes PC updates and PlayStation news. It gives the event a wider platform mix and ensures that the publisher's late-year plans are not limited to one ecosystem.
Dome Keeper digs onto PS5 and Nintendo Switch
Dome Keeper will launch on PlayStation 5 and Nintendo Switch on December 14. The game combines mining, extraction, upgrades and defensive survival, asking players to work beneath an alien world while periodically returning to protect their dome from attacks.
Its structure creates a persistent tension between going deeper for better resources and making it back in time to survive the next wave. Players must decide how much to risk during each mining run, then use what they have gathered to strengthen their defenses and improve their chances during combat.
A console release can be a good match for that compact, repeatable rhythm. The core loop is easy to understand--mine, return, upgrade and defend--but the strategic decisions become more difficult as threats grow stronger and the player's available time becomes increasingly valuable. The December 14 release will bring that loop to PS5 and Switch players.
Appulse, Hillthorn, Cassette Beasts 2002 and My Cannibal Family also appear
Raw Fury's Unshowcase also served as a reminder of several other projects. Appulse, a top-down shooter built around pinball-inspired mechanics, is due to release on November 26. The blend of shooter action and pinball ideas suggests that rebounds, positioning and reactive movement will matter as much as straightforward aiming.
Hillthorn is available now, giving viewers an immediate option among a showcase otherwise filled with future dates and works in progress. No new release timing was needed for the game, but its inclusion keeps it visible alongside Raw Fury's upcoming projects.
Cassette Beasts 2002 recently received a Showcase containing new details. The Unshowcase did not attach a new launch date or platform announcement to that update, but highlighted the project as one to keep following.
Meanwhile, My Cannibal Family received a gameplay walkthrough. The monster horror simulation was shown in action, offering a clearer look at its premise and systems than a short announcement trailer might provide. As with Cassette Beasts 2002, no additional launch information was confirmed in the Unshowcase update.
One more Raw Fury announcement is planned for December
Beyond the named games, Raw Fury teased one additional announcement for December. No identifying details were provided, leaving open whether it will be a completely new game, a launch reveal, a platform announcement or an update on an existing title.
The first Unshowcase ultimately functioned less like a single-game reveal event and more like a compact roadmap across the publisher's catalog. It offered something for players looking for an imminent release, those planning a co-op test session, fans awaiting new Kingdom Two Crowns content and anyone curious about the longer road to Dungeon Automata in 2027.
With KuloNiku: Bowl Up! arriving November 25, Appulse following on November 26, Kingdom Two Crowns: Pharaoh Lands landing December 1 and Dome Keeper reaching PS5 and Switch on December 14, Raw Fury's calendar is already busy. The promised December surprise means there is still at least one more piece of the publisher's plans to be revealed.
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