Planted!, the horticultural party game from Cloth Cat Games and Curveball Games, has expanded to PC through Steam. The game's PC release arrives after its PlayStation 5 and Xbox Series X|S launch on October 29, giving players on all three currently available platforms a chance to turn farming into fast, competitive arena mayhem.
Built for one to four players, Planted! revolves around an intentionally unusual sporting idea: grow produce, grab it, and hurl it where it needs to go before rivals can do the same. Players are encouraged to use the vegetables they cultivate both to score points and to interfere with opponents, creating an arcade-style contest where positioning, timing, environmental awareness and a willingness to throw a giant carrot at a friend can all matter.
The Steam version joins the console editions with support for local and online multiplayer, as well as cross-play. That means the game's competitive gardening can extend between PC, PS5 and Xbox Series X|S players rather than limiting a group to one platform. For a party-focused release, that feature could be particularly useful for friends who have split their game libraries between console and PC.
Extreme gardening takes over the arena
Planted! takes its central growing mechanic and pushes it toward quick, aggressive multiplayer matches. Rather than treating crops as a quiet resource to manage from a safe distance, the game makes freshly grown produce a central part of the action. Players sow seeds, grow their plants and then turn that harvest into ammunition, objectives or scoring opportunities.
For useful background on this topic, read Atelier Karia Sets February 2027 Launch With Noctrem Story Trailer and Edition Details.
That loop gives matches a distinct rhythm. A player must take time to create the produce they need, but cannot assume they will have a peaceful opportunity to do so. Rivals are pursuing their own goals at the same time, and the arena's hazards, power-ups and layout can change the best route to a win. The result is designed less as a traditional farming simulation and more as a frantic game of tactical improvisation.
Eight multiplayer arenas are included, with every location built around its own hazards and complications. The settings range from windy mountain areas and underground caverns to incomplete skyscrapers and volcanoes. Those environments are more than cosmetic backdrops: their twists and obstacles are intended to force players to adapt their approach from match to match.
A mountaintop map may demand awareness of gusts and exposed ground, while a cave or building site can change sightlines and movement. An active volcano, meanwhile, suggests a considerably less forgiving version of garden maintenance. The varied arenas should help keep the core produce-throwing premise from becoming too predictable, particularly when players begin learning which terrain features can help or hinder a particular tactic.
For another perspective on this story, read Planted! Brings Four-Player Produce Battles to PC, PS5 and Xbox Series X|S.
Power-ups add more ways to disrupt opponents
Alongside ordinary produce, Planted! includes several exaggerated power-ups. Weed bombs, spud turrets and green clones can all be used to gain an edge. Their presence reinforces the game's playful tone while opening extra possibilities for defense, attack and misdirection.
Weed bombs can introduce sudden disruption into a contested area, while spud turrets offer a more persistent threat that opponents need to account for. The green clones are among the stranger additions, fitting a game that is happy to turn its gardening theme into something much more chaotic than its name initially suggests.
The most effective players will likely need to balance direct scoring with disruption. Hoarding every useful item may not be enough if another team is already converting crops into points, but using an ability at the right moment could derail an opponent's push or create the opening needed to take control of an objective. That tension is a natural fit for local party sessions, where a narrow loss can quickly become the motivation for another round.
Players can also choose from a cast of characters with their own personalities and styles. While the core rules stay focused on growing and throwing, the character roster gives participants another way to pick a favorite before entering a match. In a social game designed around repeat sessions, recognizable characters can be just as valuable as unusual power-ups when it comes to creating memorable rivalries.
Local, online and cross-platform options
Planted! supports both couch play and online play, covering two common ways party games are enjoyed. Local multiplayer is suited to a room full of players sharing a screen and responding immediately to the latest stolen crop or badly aimed throw. Online multiplayer enables matches when a group cannot gather in the same place.
Cross-play is an important addition to that structure. PC players arriving through Steam are able to join the existing PlayStation 5 and Xbox Series X|S community, helping prevent the player base from being divided along platform lines. For a four-player game, the ability to pull together a complete group without asking everyone to own the same hardware can make a meaningful difference.
The game can also be played solo. Its single-player story mode takes players across different locations, sets individual challenges and includes boss battles. This offers an alternative for people who want to learn the mechanics away from the noise of multiplayer competition, or who simply prefer a structured campaign between online sessions.
Skills developed in the campaign are meant to carry over into multiplayer. That connection gives solo players a reason to experiment with movement, crop management, power-up use and arena navigation before testing those abilities against friends. It also means the campaign is positioned as more than a separate side activity: it can serve as a training ground for the game's competitive modes.
A prototype grows into a full release
Cloth Cat Games creative producer Ben Cawthorne described Planted! as a project that began as a prototype for the team to explore unusual ideas. The final release reflects that experimental starting point, taking familiar party-game ingredients such as short matches, arena hazards and item-based disruption, then filtering them through an exaggerated gardening theme.
Cawthorne said the team had put significant care into the finished game and was looking forward to seeing players compete in its "extreme gardening" contests. He also highlighted the tactical side of the action, where players can try different approaches while using their home-grown ammunition to chase high scores.
Curveball Games senior publishing manager Ed Gregory likewise characterized the launch as a major moment for the team, emphasizing Planted!'s potential as a game to start up with friends. The image of players throwing outsized carrots or onions at one another neatly captures the release's intended appeal: it is a competition, but one built around absurdity and accessible, immediate action.
Current platforms and what comes next
Planted! is available digitally now on PC via Steam, PlayStation 5 and Xbox Series X|S. The console versions reached their platforms on October 29, while the PC edition has now followed.
A physical PlayStation 5 release is planned in time for Christmas. Cloth Cat Games and Curveball Games have also confirmed that a Nintendo Switch version is in development for a digital launch in early 2027. A physical Switch edition is planned for 2027 as well, though a specific date has not been announced.
For now, players on PC, PS5 and Xbox Series X|S can jump into Planted!'s eight arenas, take advantage of its online and local options, and see whether the best route to victory involves careful cultivation, clever use of hazards or simply throwing the biggest available vegetable at the nearest opponent.
Community
Discussion
Start the conversation.
No comments have been posted yet.