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Hell is Us Arrives on Nintendo Switch 2 as Update Adds 10 Hollow Walkers

Rogue Factor's action-adventure reaches Nintendo's newer hardware alongside a cross-platform bestiary expansion.

Hell is Us Arrives on Nintendo Switch 2 as Update Adds 10 Hollow Walkers

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Hell is Us is now available on Nintendo Switch 2, bringing Rogue Factor's third-person action-adventure to another platform nearly a year after its original launch. The Nintendo Switch 2 release is accompanied by a substantial content update for the game's existing audience, with 10 new Hollow Walkers added to the bestiary across every version.

Published by NACON and developed by Rogue Factor, Hell is Us previously launched on PC, PlayStation 5, and Xbox Series X|S. Its arrival on Nintendo Switch 2 expands the game's reach while ensuring that its new enemy additions are not limited to the latest port. Players on the original platforms will receive the Hollow Walkers update as well.

The announcement also confirms that Hell is Us has reached 2 million players since its initial release. That milestone arrives as the game continues to grow its platform availability and build on its core mix of close-quarters combat, exploration, and story-driven adventure.

A new platform and a shared content update

The Nintendo Switch 2 version gives players another way to experience Hell is Us, which places a strong emphasis on navigating its world through attention and discovery rather than persistent direction markers. While the announcement does not detail platform-specific features or performance targets for the Switch 2 edition, its launch is part of a wider update that affects all supported versions.

For useful background on this topic, read Killing Floor 3 Halloween Horrors Update Adds Haunted Hotel and Seasonal Zeds.

The headline addition is the arrival of 10 Hollow Walkers. These new entities expand the game's existing bestiary, potentially giving returning players more dangers to identify and confront as they revisit its war-ravaged setting. No individual names, combat behaviors, locations, or encounter conditions for the new Hollow Walkers have been outlined, so players will have to discover how the creatures fit into the experience for themselves.

Making the update available across PC, PlayStation 5, Xbox Series X|S, and Nintendo Switch 2 is significant for a game structured around exploration and combat. It means the version players choose will not separate them from the new bestiary content, and it gives the Switch 2 launch more than just a straightforward platform debut.

What Hell is Us is about

Hell is Us is a third-person action-adventure centered on Rémi, a protagonist searching for answers about his own origins. That personal journey unfolds in a country devastated by civil war, creating a setting where the conflict around the player is as important to the atmosphere as the supernatural threats encountered along the way.

For another perspective on this story, read Hell is Us Reaches Switch 2 With 10 New Hollow Walkers.

Rather than presenting a conventional action game built only around a sequence of missions and combat arenas, Hell is Us combines multiple pillars: melee-focused encounters, environmental exploration, and narrative investigation. Rémi's search serves as the through line, while the wider state of the country gives the adventure a setting defined by instability, destruction, and unanswered questions.

The game's combat is specifically positioned around melee action. That focus distinguishes it from a third-person shooter structure and places importance on how players approach hostile creatures at close range. With 10 additional Hollow Walkers now in the game, the range of threats available within that combat framework has increased.

At the same time, Hell is Us does not frame exploration as a passive route between objectives. Its designers have described the game's philosophy as Player-Plattering, an approach intended to reduce intrusive guidance and encourage players to rely on observation, memory, and instinct. In practical terms, the experience asks players to pay attention to the world and draw their own conclusions rather than continually following extensive on-screen instructions.

An exploration philosophy built around observation

Games that minimize navigational assistance often make world design, environmental storytelling, and player curiosity central to the experience. Hell is Us adopts that direction deliberately. Its Player-Plattering approach is meant to leave room for players to read their surroundings and decide how to proceed, instead of being constantly pushed toward the next destination.

That design choice fits a narrative about a man seeking his past in a country fractured by civil war. A setting shaped by conflict can communicate information through its spaces, the condition of its people, and the traces left by events rather than relying solely on direct explanation. Hell is Us encourages players to engage with those details as part of the journey.

For newcomers arriving through the Nintendo Switch 2 version, this means the game may demand a more attentive style of play than an action-adventure that heavily foregrounds waypoints, objective prompts, or prescribed solutions. Exploration is not simply an interval between story scenes; it is one of the main ways the game asks players to understand its world.

For existing players, the bestiary update adds another reason to remain alert. New Hollow Walkers should broaden the pool of dangers that can appear during the adventure, though the exact role of each creature has not been specified. Because the game blends investigation with close-range action, unfamiliar enemies may affect both the tension of exploration and the rhythm of combat.

Two million players as the game expands

The Nintendo Switch 2 launch arrives at a notable moment for Hell is Us. Nearly a year after debuting on PC, PlayStation 5, and Xbox Series X|S, the game has reached 2 million players. The figure represents the audience that has engaged with the game across its earlier platforms as the title establishes itself as an action-adventure with a more hands-off navigational philosophy.

Expanding to Nintendo Switch 2 gives Rogue Factor and NACON access to a new audience without changing the game's central identity. The focus remains on Rémi's story, a conflict-scarred nation, melee combat, and an exploratory structure that expects players to be active participants in finding their way.

The concurrent update also avoids treating the Switch 2 launch as an isolated event. Players on PC, PlayStation 5, and Xbox Series X|S receive the same new Hollow Walkers, ensuring the game's expanded creature roster is shared throughout the current platform lineup.

This approach matters especially for players who have already spent time learning the game's systems and reading its world. New enemy types can renew a familiar adventure without requiring a platform move, while a new hardware release gives prospective players an entry point into the same evolving version of Hell is Us.

PC availability will widen later in October

Hell is Us is currently available on PlayStation 5, Xbox Series X|S, PC, and Nintendo Switch 2. PC availability is also set to expand further when the game arrives on GOG on October 29, 2026.

No additional release date, pricing information, or details about future content beyond the 10 Hollow Walkers have been announced. Likewise, the announcement does not outline whether the new bestiary expansion includes associated story content, special modes, or other mechanical changes. The confirmed additions are the Nintendo Switch 2 edition and the update that introduces the new Hollow Walkers on all platforms.

For players interested in an action-adventure that favors personal discovery over exhaustive guidance, Hell is Us now has a broader set of options. Nintendo Switch 2 owners can enter Rémi's search for his origins for the first time, while current players can encounter a larger range of threats in the game's fractured world.

With 2 million players reached, a new Nintendo platform release, and a bestiary enlarged by 10 new Hollow Walkers, Hell is Us is closing out this stage of its expansion with more ways to play and more unknown dangers waiting beyond the next path.

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Aaron Chisea

Hey there, I'm Aaron Chisea! When I'm not pouring my heart into writing, you can catch me smashing baseballs at the batting cages or diving deep into the realms of World of Warcraft. From hitting home runs to questing in Azeroth, life's all about striking the perfect balance between the real and virtual worlds for me. Join me on this adventure, both on and off the page!

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