CD Projekt Red has offered its clearest indication yet of how its planned live-action Cyberpunk movie will approach Night City: it will not be a direct adaptation of Cyberpunk 2077.
Speaking in a Polish business interview, CD Projekt Red co-CEO Michal Nowakowski said the company does not want to simply turn the events of the game into a feature film. Instead, the ambition is to tell a new story within the established Cyberpunk setting. That means the movie may share the franchise's towering megacorporations, cybernetic augmentation, violent street culture, and neon-soaked Night City atmosphere, while moving away from the exact plot followed by V in the 2020 role-playing game.
"At this point, we can only say that we definitely don't want to make a film adaptation of the game," Nowakowski said. "We want to tell a story in the world of Cyberpunk, but it won't be a one-to-one translation of the game's story."
The distinction is important. Cyberpunk 2077 is built around player choice, with V's identity, relationships, major decisions, and eventual fate varying substantially depending on how an individual plays. A film cannot reproduce that interactive structure in the same way, and choosing one definitive version of V's journey could risk making a narrow interpretation of a story that was designed to be flexible.
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It also leaves the filmmakers free to introduce a protagonist specifically suited to a standalone film, rather than compressing a large open-world RPG into a conventional movie runtime. V's story involves the Relic biochip, the pursuit of survival, the power struggles surrounding Arasaka, and the persistent presence of Johnny Silverhand. Those elements could theoretically appear in a film, but Nowakowski's comments suggest that audiences should not expect a scene-by-scene recreation of the game's main campaign.
An Expanding Cyberpunk Screen Universe
The live-action project was revealed earlier in October as a collaboration between CD Projekt Red and Paramount, with producer Lorenzo di Bonaventura also attached. Di Bonaventura is known for producing the live-action Transformers films. At this early stage, no cast, director, writer, release window, or plot details have been announced.
Nowakowski explained that the opportunity for a new arrangement emerged after an earlier contract with Anonymous Content expired. CD Projekt Red subsequently formed its partnership with Paramount, which now operates under the Skydance banner following the Warner Bros. acquisition. While that business context helps explain how the project reached its current form, it does not yet clarify the creative team that will shape the movie.
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For now, CD Projekt Red and Paramount appear to be taking a deliberately cautious approach to announcements. Nowakowski indicated that more information will be shared when both companies are ready. With no personnel or production timetable publicly confirmed, the project remains in its formative phase rather than something approaching cameras rolling.
That lack of a schedule means speculation about a theatrical arrival would be premature. A live-action adaptation of a world as visually demanding as Cyberpunk would require substantial development, from screenwriting and casting through set work, visual effects, and the practical question of how much of Night City can be physically built versus digitally realized. The movie has been announced, but its path to the screen has not been mapped publicly.
Why an Original Story Makes Sense
Choosing an original narrative is not a retreat from the game. In many ways, it fits the strengths of the Cyberpunk franchise. The setting is broad enough to support stories about mercenaries, corporate operatives, netrunners, gangs, fixers, media figures, police, and ordinary people attempting to survive in a city built around extreme inequality and technological dependence.
Cyberpunk 2077 itself tells only one section of that much larger world. Although V's conflict is central to the game, Night City contains countless other neighborhoods, factions, eras, and personal stakes. A movie could follow characters operating far from V's circle, set its conflict around a different corporate crisis, or focus on a more intimate crime story within the same society. It could also adopt a different tone, whether that means a hard-edged thriller, a tragic character drama, a high-tech heist, or an action story centered on survival.
There is also a practical advantage in not treating the film as required homework for people who have already spent dozens of hours with the game. A fresh protagonist and self-contained plot could make the movie more accessible to cinema audiences unfamiliar with the RPG while still rewarding longtime fans through its setting, themes, technology, and references.
At the same time, an original story brings expectations of its own. Cyberpunk's identity is not defined only by glowing signage and cybernetic limbs. The best stories in the setting generally use its futuristic spectacle to examine power, exploitation, identity, class, memory, and the cost of treating human bodies and lives as products. A new movie will need more than recognizable visual iconography if it is to feel meaningfully connected to the games and the broader franchise.
Edgerunners Provides a Strong Precedent
CD Projekt Red has already seen how well an original screen story can work in this universe. The animated series Cyberpunk: Edgerunners did not retell V's campaign. Instead, it introduced David Martinez, Lucy, Maine, Rebecca, and an entirely different crew whose lives unfolded alongside the familiar geography and social order of Night City.
That approach gave the series room to establish its own emotional arc while preserving the essentials that made the game world compelling. Viewers could recognize locations, weapons, corporations, cyberware, and the city's oppressive atmosphere, but the show did not depend on recreating game missions or forcing a player-driven story into a fixed linear format.
The animated series also demonstrated that a separate story can still have a major effect on the games. Its popularity renewed interest in Cyberpunk 2077 and helped turn several of its concepts and characters into wider points of discussion. The lesson for the live-action film is clear: a new cast and storyline do not have to dilute the property. If handled well, they can broaden it.
Of course, live action presents different creative demands. Animation can push character designs, movement, violence, and architecture into heightened territory without the same constraints of physical production. A film will need to decide how stylized or grounded its Night City should be, how prominently cyberware appears, and how it balances futuristic world-building with an emotionally direct story. Those choices will likely define the project more than whether a familiar character makes a brief appearance.
What Fans Should and Should Not Expect
Nowakowski's statement does not rule out connections to the game. An original story could still include established corporations such as Arasaka or Militech, recognizable districts, familiar underworld terminology, or even cameo appearances where they serve the plot. But it does make one expectation much less likely: a direct film version of V, Johnny Silverhand, and the game's full central conflict.
Johnny is particularly difficult to separate from the experience of Cyberpunk 2077. The character's relationship with V is one of the game's defining dramatic engines, and his presence is closely associated with Keanu Reeves' performance. Attempting to transplant that dynamic into a film could create immediate questions about casting, continuity, and how much of the game's complex branching narrative should be treated as definitive. An original story avoids many of those problems.
It also gives CD Projekt Red and its partners the chance to build a project around the needs of the medium rather than the expectations of a literal adaptation. The central challenge will be finding a story that can stand on its own as a movie while retaining the sharp, unsettling personality that distinguishes Cyberpunk from more generic futuristic action.
For the moment, the live-action Cyberpunk movie is best understood as an original journey into the same dangerous world rather than a condensed replay of Cyberpunk 2077. More details are expected only when CD Projekt Red and Paramount are prepared to reveal them, leaving fans to wait for the first concrete signs of who will inhabit Night City next--and what price they will pay to survive there.
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