Hokko Spaces, a new casual sandbox set in the colorful world of Hokko Life, will launch for PC via Steam and Nintendo Switch on October 29, 2026. Developed by Wonderscope Games and published by Team17, the game shifts the focus toward creating compact, personalized dioramas where a cast of anthropomorphic animal residents can relax, socialize, garden, and enjoy the scenery players have made for them.
Rather than presenting players with a sprawling town to manage, Hokko Spaces is built around smaller creative scenes. Its premise is deliberately low-pressure: arrange a charming outdoor area, decorate it with furniture and plants, choose the season and weather, then invite residents to spend time in the finished space. The result aims to be a cozy building game centered on visual expression and the pleasure of watching a handmade environment become lively.
The base game will cost £7.99 / $7.99 / EUR7.99 on both announced platforms. A launch-day add-on, Lei's Beachside Pack, will be sold separately for £1.99 / $1.99 / EUR1.99. Players who want both pieces together can pick up the Hokko Spaces: Sunshine Edition, which includes the base game and the DLC for £8.99 / $8.99 / EUR8.99.
A smaller-scale return to the world of Hokko
Hokko Life established a bright setting inhabited by animal characters, and Hokko Spaces uses that same approachable visual identity for a different kind of experience. The new game is described as a calm sandbox designed around building beautiful locations rather than a larger life-simulation loop. The central attraction is the ability to compose a complete little scene, from the ground beneath it to the objects residents will use.
For useful background on this topic, read Edge of Memories Launches December 3, 2026 on PS5, Xbox Series X|S and PC.
That focused structure could make it particularly suitable for players who enjoy the decorating portions of cozy games but do not necessarily want a long list of daily tasks, complex progression systems, or extensive resource management. The stated objective is simple: make a space feel inviting, then see the characters interact with it.
There will be more than 300 decorative items available for builders to place. The selection includes practical outdoor furnishings and decorative touches such as campfires, benches, picnic baskets, planters, flowers, and picket fences. Those objects can be used to pursue a specific theme, build a neat garden nook, create a campsite, lay out a picnic spot, or simply fill a diorama with the kinds of details that make it feel inhabited.
The emphasis on a broad furnishing catalog suggests that the game is intended to reward experimentation. A bench beside a campfire may help establish a social corner, while planters and flower arrangements can turn a plain area into a cultivated garden. Fences can frame a path or divide a scene into distinct sections. Even with a confined diorama format, the range of available pieces should leave room for players to approach each space as a tiny environmental design project.
For another perspective on this story, read Hokko Spaces Brings Diorama Building to PC and Switch on October 29.
Terrain, seasons, and weather expand the creative toolkit
Decoration is only part of the process. Players can shape the ground using five block types, including stone cobbles, grass, and sand. This gives each diorama an underlying layout before the furniture and finer details are added. A sandy surface can support a coastal getaway, cobbles can help define a rustic path or plaza, and grass can establish the base for a garden, park, or woodland-style retreat.
Terrain options matter in a game built around visual composition because they provide contrast and structure. A line of cobbles can lead visitors toward a seating area, while patches of grass can break up a more formal paved design. The ability to mold the environment with blocks also means players are not limited to simply dropping decorations onto a fixed backdrop.
Four seasons will be available, with two weather conditions for each one. The seasonal choices offer another layer of personality for every creation. The same collection of benches, fences, and flowers can read very differently under different seasonal conditions, allowing players to revisit a layout and give it a new mood without rebuilding everything from scratch.
This system also supports the game's diorama angle. Miniature scenes often rely on atmosphere as much as individual objects, and weather can dramatically change that atmosphere. A carefully arranged outdoor lounge could be designed to feel warm and summery, while another build may lean into a quieter seasonal setting. With two weather options tied to each season, there will be several ways to present a finished location and capture a preferred look.
Animal visitors give finished spaces a purpose
The residents are more than decoration. Hokko Spaces will include 26 furry visitors that can be unlocked and brought into players' creations. Once invited, they can be seen hanging out, gardening, and otherwise enjoying the spaces constructed for them. Their presence is intended to turn a static design into a more animated little place.
Unlocking the character roster will involve straightforward objectives described as low-bar goals. One example is removing 20 weeds from a diorama. That approach fits the game's relaxed tone: progression appears to ask players to spend time engaging with their spaces rather than requiring demanding challenges or high-stakes optimization.
The promise of new visitors gives builders a reason to keep tending, altering, and expanding their designs. It may also encourage players to consider how a scene looks when occupied. A meticulously placed picnic basket becomes more evocative when residents can gather nearby; a garden gains extra character when someone is seen enjoying the plants. The game's stated appeal is not merely arranging objects, but making a setting that feels lived in.
For players who treat cozy games as a visual hobby, the visitor system could add a useful sense of payoff. After placing terrain, plants, and furniture, the final stage is seeing the animal cast bring motion and personality to the environment. Since the goals used to unlock them are intentionally accessible, the emphasis remains on creativity rather than on grinding.
Photo Mode is built into the creative loop
Once a diorama is ready, Hokko Spaces will offer an easy-to-use Photo Mode for capturing it. The feature is a natural fit for a sandbox centered on picturesque miniature scenes, giving players a way to preserve a favorite layout and share it on social media.
Photo tools are often an important extension of games with decorative freedom. They let players frame seasonal lighting, highlight a particular corner, or wait for residents to gather in a scene before taking a snapshot. In this case, Photo Mode should provide a way to turn each designed space into a finished image as well as a playable location.
The feature may be especially useful given the combination of weather settings, seasons, terrain blocks, and a large decorative inventory. Players can revisit a single build in different conditions and document how its mood changes. A beach area, flower garden, or campfire setup may look entirely different depending on the setting selected for it.
Lei's Beachside Pack adds a new resident and coastal items
Alongside the base game, Team17 and Wonderscope Games will release Lei's Beachside Pack. The DLC introduces Lei, described as a bright and cheerful new villager, plus a set of beach-inspired decorative items. Confirmed additions include rubber rings, a lifeguard's chair, and a boombox.
Those items give players immediate tools for building a seaside retreat, particularly when paired with the game's sand blocks. A lifeguard chair can serve as a focal point, rubber rings add playful detail, and a boombox can help suggest a lively beach-day atmosphere. As with the main collection of objects, the value will come from how those pieces can be combined with the game's terrain, flowers, fences, seating, seasons, and visitors.
The pack is available as a separate purchase, but the Sunshine Edition offers a bundled route for players who know they want Lei and the extra coastal furnishing options from day one. No additional DLC beyond Lei's Beachside Pack has been announced.
A low-cost creative option for cozy-game fans
At its announced price, Hokko Spaces is positioning itself as a compact and accessible creative experience. Its features point toward a game for players who enjoy personalizing spaces, arranging decorative details, and sharing attractive results, with the Hokko cast providing a familiar and cheerful backdrop.
The game will arrive on October 29 for PC through Steam and on Nintendo Switch. With more than 300 items, five terrain block types, seasonal and weather settings, 26 unlockable visitors, Photo Mode, and an optional beach expansion at launch, Hokko Spaces is shaping up as a focused take on the cozy sandbox formula: create a small world, make it your own, and let its residents enjoy the view.
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