Leveling in World of Warcraft: Forever can be a long road, especially for players who are pushing through dangerous zones with friends. One particularly unusual tool can make that journey a little more comfortable: the Cozy Sleeping Bag. It is a reusable item that lets a party take a quick rest together and earn a temporary experience bonus.
The catch is that the bag is not handed out through a simple local quest. Getting it means making a sprawling journey across Kalimdor and the Eastern Kingdoms, traveling into regions that may be well beyond a new character's normal leveling route. Alliance and Horde begin in different places, but both factions eventually follow the same chain and receive the same reward.
This guide covers what the Cozy Sleeping Bag does, why its reward may or may not be worthwhile for your character, and every major step needed to add it to your inventory.
What the Cozy Sleeping Bag does
The Cozy Sleeping Bag originally appeared during World of Warcraft's Season of Discovery. In World of Warcraft: Forever, it remains a utility item with unlimited uses, although it has a one-hour cooldown after each use.
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Using the item takes 15 seconds and places a sleeping bag on the ground. Stand still on it for a few moments and your character lies down. While resting, you gain one stack of its experience buff every minute, up to a maximum of three stacks. Each stack raises experience earned by 1 percent, so a fully rested character receives 3 percent additional experience.
The completed buff lasts for two hours and persists through death. In practical terms, that means spending slightly more than three minutes resting to gain a 3 percent experience increase for the following two hours of play.
The feature is especially useful in groups. One player's sleeping bag can be used by the entire party, allowing everyone to rest together and receive the bonus. It is a pleasant ritual before a dungeon session or a long questing push, though it is not a huge leveling shortcut on its own.
For another perspective on this story, read WoW: Forever Cozy Sleeping Bag Guide: Every Quest Step.
There are tradeoffs. The item is not classified as a toy, so it permanently occupies an inventory slot. The quest chain also requires a great deal of travel, and some players may spend roughly as much time obtaining the bag as they later save through its experience bonus. Still, one early quest reward helps soften the inconvenience: the chain provides a welcome 12-slot bag, which is extremely useful while leveling.
Before starting: level, travel, and survival advice
You must be at least level 14 to begin the Cozy Sleeping Bag chain. Do not assume that means the entire route is tuned for a level-14 character. The journey carries players through higher-level territory, contested PvP zones, and areas packed with hostile creatures.
Expect deaths, particularly if you are attempting the route as soon as it becomes available. Keep to roads whenever possible. Enemies are often less likely to patrol directly on the major paths, while cutting across the wilderness can put you in range of dangerous creatures. That is not a complete safeguard: Stranglethorn Vale can be especially hazardous, and players on PvP realms may have to contend with the opposing faction.
The trip is also a good excuse to collect flight points. Horde players traveling the route may want to activate locations such as Grom'gol, Booty Bay, Tarren Mill, Sunrock Retreat, and Hammerfall when opportunities arise. These detours can make future travel much easier. Some early portions of the journey can also be paired with progress toward the Night Watchman's Torch, if that is already on your agenda.
Steps one and two: visit Westfall and the Barrens
The first two objectives are faction-dependent only in their order. Alliance characters start in Westfall and then travel to the Barrens. Horde characters begin in the Barrens and then make the difficult trip to Westfall. Once both quests are done, every character follows the same path.
Alliance start: the burnt cart in Westfall
Alliance players should travel to the Alexston Farmstead in Westfall, near coordinates 37, 50. The location is southeast of the Gold Coast Quarry. Look for a burned-out cart in the middle of the farmstead and interact with the Nailed Plank.
This begins the chain with the quest "...and that note you found". Harvesters wandering around the area can complicate the interaction, so clear space or wait for an opening if necessary.
For Horde, this is the second stop. One route begins by taking the Orgrimmar zeppelin to Stranglethorn Vale and traveling north from Grom'gol toward Westfall. The area is dangerous and heavily populated by enemies that can attack low-level travelers. Swimming along the coast from Grom'gol to the Westfall beach is another option for players who would rather avoid parts of the land route, though it has its own risks.
Horde start: the burnt watchtower in the Barrens
Horde characters should first seek out a burned watchtower in the Barrens at roughly 46, 74. Camp Taurajo is a useful nearby flight destination, and the site can also be reached from Orgrimmar, the Crossroads, or Thunder Bluff by following the southern road.
At the tower, interact with the relevant object to pick up "...and that note you found". Alliance characters visit this location second and receive their next step here after leaving Westfall.
Alliance travelers can reach the Barrens by heading south from Darkshore, which is accessible by boat from Stormwind, continuing through Ashenvale, and then moving farther south. It is a substantial run, but it puts both factions on the same part of the chain.
After completing both the Westfall and Barrens interactions, you should have the quest "Stepping Stones."
Step three: climb into Stonetalon Mountains
"Stepping Stones" points toward Stonetalon Mountains. Horde have a convenient approach from the Barrens and Sunrock Retreat. Alliance will likely be coming from the Barrens after the previous leg, too.
Travel beyond Sunrock Retreat and look for a narrow uphill path just north of the outpost. Follow it carefully into the mountains until you reach a small campsite with a fire. A Pocket Litter sits on top of a box at this camp. Interact with it to finish "Stepping Stones."
Your reward here is the useful 12-slot bag, and you can accept the next quest, "Scramble."
Before leaving, inspect the campfire. It offers a side quest called "Rekindle", which uses the tinderbox and wood obtained during the previous step. However, the campfire interaction has been reported as bugged for some players, preventing them from clicking it. That issue does not block the Cozy Sleeping Bag chain and does not deny a necessary reward, so players who encounter it can safely move on.
For "Scramble," head due north and climb the hill above the campsite. Watch your footing near the cliff; falling is inconvenient but not disastrous, as there is a route back up. From the top, spot the nearby Mound of Dirt, make your way over, turn in "Scramble," and accept "Wet Job."
Step four: cross to Loch Modan
"Wet Job" sends you all the way to Loch Modan in the Eastern Kingdoms. Alliance players have the easier journey. They can leave Ironforge through Dun Morogh and enter Loch Modan, or travel from Stormwind by boat to Menethil Harbor, cross the Wetlands, and use the southeastern mountain tunnel.
Horde players face another marathon. A suggested route starts in Undercity, passes through Tirisfal Glades, exits southwest into Silverpine Forest, and follows the road south into Hillsbrad Foothills. Continue east through Arathi Highlands, cross the southern bridge into the Wetlands, and finally use the mountain tunnel into Loch Modan.
This is hostile ground for Horde. Alliance guards are unavoidable along parts of the route, and PvP may become part of the trip. A corpse run may be the most practical solution if a guarded stretch proves impossible to cross cleanly.
At Loch Modan, go to the Stonewrought Dam at the northern end of the loch. Climb onto the dam and walk across it until you notice a small camp-like area on a ledge overlooking the Wetlands. Descend to the ledge above the stone heads and interact with the Eagle Figurine. This completes "Wet Job" and begins "Eagle's Fist."
Step five: Thoradin Wall and the final satchel
The final portion is mercifully close compared with the preceding continent-hopping. Both factions should head north through the Wetlands and Arathi Highlands toward the border with Hillsbrad Foothills. Your destination is the Thoradin Wall.
Follow the wall north until you find a broken cart. Although the cart sits on the Hillsbrad side, lower-level players may find it safer to approach along the Arathi side, where there are fewer nearby monsters. Use a gap in the wall near the cart to cross over.
The cart begins a small platforming challenge. Climb onto the cylindrical object, jump to the protruding board, then work your way from the cart onto the wall. Follow the broken stones upward, beginning at the low stone on the far left, until you can see a camp ahead.
Interact with the hanging Messenger Bag to turn in "Eagle's Fist" and accept "This Must Be the Place." Then interact with the nearby Hastily Rolled-up Satchel to complete the final quest.
Your prize is the Cozy Sleeping Bag. It may not revolutionize leveling, and its quest route is certainly more demanding than the 3 percent experience buff suggests. But for players who enjoy traveling with a regular group, the ability to share a durable two-hour experience bonus--and celebrate a successful cross-world expedition with a nap--makes it a charming reward worth collecting.
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