Lost and Found Co., the hand-drawn hidden-object adventure from Thai indie developer Bit Egg Inc., is heading to Nintendo Switch and Nintendo Switch 2 in early 2027. The console announcement comes with a new trailer showing the game's search-focused play on Nintendo hardware, while outlining a control suite built around both portable touch interaction and the newer system's mouse-capable Joy-Con 2 controller.
The Nintendo editions are set to include the full range of content currently available in the Steam release. That means players can expect the same whimsical journey through Plumville, where a duck named Ducky has become human and takes on the job of returning missing belongings to their owners. The larger story also involves Goddess Mei, a once-forgotten deity whom Ducky helps restore to prominence.
Rather than treating hidden-object scenes purely as static checklists, Lost and Found Co. frames its scavenger hunts around an interactive illustrated world. Players search through densely drawn environments, investigate characters and objects, uncover secrets, and gradually collect treasures that can be used to personalize Ducky's own room. Its Nintendo release is aiming to retain that relaxed, accessible foundation while making use of several distinct ways to point, tap, and explore.
Co-op searches will support up to four players
One of the headline additions for the Nintendo versions is cooperative play. Up to four people will be able to look for lost objects together, either locally on the same device or online. The online option is planned to use GameShare through GameChat, while local play gives groups a way to tackle screens together without needing to separate the adventure into competitive modes.
For useful background on this topic, read Dumpster Gang Brings Raccoon Co-Op Chaos to PC in December, Consoles in March 2027.
That co-op structure is a natural fit for a game centered on spotting small details in busy scenes. One player may notice an item immediately while another is distracted by a character, a visual gag, or one of the many interactive decorations in the world. It also potentially makes the game appealing as a shared family or couch experience, especially because the overall design is positioned as approachable for players of all ages.
There is no indication that the core story is being changed for the console release. Instead, the announcement presents co-op as another way to move through its existing locations and puzzles, allowing players to jointly search, poke at the scenery, and trade discoveries as they progress through Plumville.
Joy-Con 2 mouse controls target a classic point-and-click feel
Switch 2 players will have a particularly direct input option through Joy-Con 2 mouse controls. The controller can be used as a mouse, letting players guide a cursor around the screen, point at details, and select objects with the kind of precision traditionally associated with PC point-and-click adventures.
For a hidden-object game, that functionality could be more than a novelty. These games frequently ask players to distinguish between tiny environmental details and interact with specific parts of richly packed artwork. A mouse-style controller is well suited to that kind of careful scanning, especially for players who enjoy moving deliberately through scenes rather than relying on analogue sticks.
The Nintendo release will not be limited to that new control method, however. Motion controls will allow players to move and point the controller to steer the on-screen cursor. Touchscreen support will also enable direct interaction in handheld play: players can tap objects, pinch the image, and drag their fingers around the display. Those options should give players flexibility depending on whether they are playing docked, on the move, or simply prefer a particular control style.
The portability of both systems is another central part of the pitch. Lost and Found Co. is designed around relatively self-contained searches and exploration, making it a game that can suit short sessions as well as longer, more relaxed play. The Switch and Switch 2 versions will let players continue hunting for treasures at home or away from the television.
A large illustrated world full of things to investigate
Bit Egg Inc. describes Lost and Found Co. as having more than 30 hand-drawn levels and over 20 hours of exploration. Across those locations, there are hundreds of objects and characters to locate, with many searches carrying their own twists and small surprises. The game also includes more than 10,000 hand-drawn animated objects that players can poke and interact with, each accompanied by its own motion or sound.
That abundance of reactive scenery appears to be a major part of the game's identity. The objective may be to retrieve a missing possession, but the process is meant to encourage curiosity. Players are invited to experiment with the environment rather than simply click through a list as quickly as possible. A seemingly unimportant prop might animate, make a sound, reveal something hidden, or help build the personality of a particular resident.
The people of Plumville are equally important to the premise. Every misplaced item is presented as having a story behind it, turning the searches into a series of smaller character-focused moments. The cast is described as quirky and vibrant, with stories that lean cute and heartwarming alongside the game's more playful visual humor.
Collected finds also feed into Ducky's Room, an office space that can be decorated with treasures discovered during the campaign. The customization system is described as open-ended, giving players a continuing reason to engage with the objects they find beyond simply completing a request. It is a fitting extension of a game about the sentimental value that can be attached to things that have gone missing.
Strong Steam reception precedes the Nintendo launch
The move to Nintendo platforms follows a successful Steam debut earlier in 2026. The game has recorded an Overwhelmingly Positive user response on Steam, with a 97% positive rating from more than 3,000 reviews at the time of the announcement. It has also achieved a Metacritic score of 90 and passed 100,000 copies sold.
Those figures suggest that the game has found an audience well beyond fans of traditional hidden-object software. Its reception points to the appeal of combining a familiar search-and-find format with hand-drawn art, a narrative framework, and an unusually large amount of environmental interaction. The Nintendo editions will give that formula an opportunity to reach players who favor handheld systems and local multiplayer.
The adventure's soundtrack is another substantial component. Lost and Found Co. includes an award-winning original score with more than 130 tracks, intended to support its gentle exploration and story-driven atmosphere. Along with the animated art, it helps establish the game as an experience designed for unhurried discovery rather than time pressure.
Language support and launch window
When Lost and Found Co. arrives on Nintendo Switch and Nintendo Switch 2, it will be fully playable in English, Thai, Traditional Chinese, Simplified Chinese, Japanese, German, and Korean. More languages are planned to follow, though no additional language list or timing has been announced.
There is not yet a specific launch date within the early 2027 window, and pricing for either Nintendo version has not been detailed. The existing Steam version is currently discounted by 20% through November 9 as part of the Nintendo announcement and the gamescom asia x Thailand Game Show 2026 showcase.
For now, the main takeaway is a broad console adaptation rather than a stripped-down port. With the complete currently available Steam content, four-player local and online co-op, touch and motion interaction, and Joy-Con 2 mouse support, Lost and Found Co. is shaping up to give Nintendo players several ways to approach its carefully illustrated world when it launches in early 2027.
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