PC Gaming

The Blood of Dawnwalker's Bakir Boss Crash Turns Victory Into a 13-Fight Loop

A reported PC and Xbox Series S crash after the Lunar Games battle is forcing some players to repeat one of the RPG's most scripted encounters.

The Blood of Dawnwalker's Bakir Boss Crash Turns Victory Into a 13-Fight Loop

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The Blood of Dawnwalker has delivered a particularly punishing kind of RPG frustration for players encountering a crash after its Bakir boss battle: the fight can be won cleanly, the story can move into its next scene, and then the game can abruptly return the player to the system dashboard. With no dependable autosave after the encounter, that means the same victory may have to be earned again and again.

One player's experience has put the issue into sharp perspective. After initially learning the encounter through several defeats, they went on to defeat Bakir 13 consecutive times. Every success was followed by the same failure point: a crash during the sequence that follows the Lunar Games showdown. The problem has been reported on PC and Xbox Series S, with players identifying the transition between post-fight cutscenes as a recurring trigger for critical shader-loading failures.

It is the sort of bug that turns an ordinary boss into an endurance test. Bakir may not be the most mechanically difficult opponent in The Blood of Dawnwalker, but repetition changes the feeling of any battle. What starts as a dramatic confrontation eventually becomes a memorized routine of dodges, ability timing, resource management, and an increasingly uneasy hope that this attempt will be the one that successfully reaches the next checkpoint.

A victory that refuses to save

The key issue is not simply that Bakir can be difficult. It is that the game can fail at the exact moment the player has already cleared the challenge. The fight takes place after the protagonist, Coen of Laslea, has emerged victorious from Bakir's Lunar Games trials while concealing his identity beneath a moth mask.

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That disguise cannot last. Coen has been attempting to maintain the appearance of an ordinary peasant despite being the Dawnwalker and despite his history with Bakir's vrakhir siblings. When Bakir asks the masked champion to reveal himself during a celebratory gathering, the scene quickly turns into a confrontation. Before reaching Bakir, players must deal with his group of followers, then enter the arena for the central duel.

For a player facing the crash, even this setup becomes significant. A quicksave made after the final lackey falls can at least remove the need to replay the entire opening section every time. But it does not solve the larger problem if the game cannot successfully process the story sequence after Bakir is defeated.

Reports surrounding this section suggest that skipping through the post-battle scenes does not necessarily avoid the crash. Reloading an older save and taking a different decision path has also failed to provide a consistent workaround. In the described run, choosing to bite Bakir led into a conversation-like sequence with the dead character before the game crashed to the Xbox home screen, but attempting other approaches did not end the repeated failures.

How Bakir's fight works

Bakir's moveset is structured enough that players can eventually perform it with near-automatic precision. He is fought without the usual gear, making Coen's available vampiric powers and careful positioning especially important. The boss uses straightforward physical attacks, including punches and powerful roundhouse kicks, alongside a small set of clearly telegraphed magical techniques.

One of his recurring attacks has Bakir slam the ground, sending waves outward across the arena. The shocks can damage and stun Coen, but the timing can be read and avoided with controlled movement. Dodging left, right, or backward at the appropriate moment is generally enough to escape the rippling attacks. After completing the sequence, Bakir leaves himself exposed briefly, offering an opening to use Shadowstep to move behind him and attack.

Blood Surge is also an important tool in the encounter. A fully upgraded version of the ability can remove a substantial portion of Bakir's health, rewarding players who have built enough charges before committing to the boss. Coen's vampiric attacks are particularly effective earlier in the sequence against Bakir's allies, who can be used as a source of recovery if the player needs health.

Bakir's blood-bird spell is another major pattern to learn. He steps back, whistles, and summons a semicircle of birds made from blood. They then dive at Coen individually. Although the visual and audio setup can be intimidating, each projectile can be avoided through deliberate dodges. Once the rhythm is familiar, the sequence becomes less a test of improvisation and more a test of concentration.

The most dangerous phase arrives after Bakir loses the first two sections of his three-part health bar. Rather than teleporting away, he can teleport toward Coen and unleash a far more threatening ground-pound attack. Sometimes accompanied by a line such as "get in here," the move creates a blood eruption around the boss. Players caught inside can be stunned and left vulnerable to a lethal follow-up barrage of punches.

That late-phase attack is an understandable sticking point. Its punishment is severe, and the encounter's dramatic pacing means an unexpected loss can send a player back through substantial portions of the duel. In the reported 13-win sequence, however, the player had largely mastered it, keeping their distance during Bakir's final health segment and avoiding the trap reliably. The battle itself was no longer the obstacle. The technical failure afterward was.

The worst kind of repeatable challenge

There is a strange psychological trap in a repeatable crash. A difficult enemy invites players to improve. A failed dodge, poor build choice, or mistimed ability can be corrected on the next run. Each attempt has the potential to teach something useful. But when the same crash happens at the end of a successful fight, repeated attempts are no longer truly testing skill.

Instead, players can start treating the game as though they can somehow outplay the bug. Maybe the next victory will load correctly. Maybe a slightly different movement path, a different cutscene choice, or a faster button press will change the result. This is especially tempting in a game where the boss battle is learnable and where a clean win feels like proof that progress ought to follow.

Yet technical issues do not always yield to persistence. Repeating Bakir 13 times demonstrates impressive patience and command of the fight, but it also underlines the practical limits of trying to force a broken sequence to work. If the failure is connected to the game's cutscene transition or shader loading, another flawless performance in the arena may have no bearing on the outcome at all.

What players can take from the Bakir issue

Until an official fix arrives, players encountering this crash may want to protect their time as much as possible. Keeping manual saves before the Lunar Games sequence and before the final confrontation is sensible, particularly because the issue appears to strike after an extended scripted moment rather than during ordinary combat. A save made after Bakir's followers are defeated may reduce the amount of combat that needs to be replayed, even if it cannot guarantee passage through the cutscene.

  • Maintain multiple manual saves before major story encounters.
  • Use a quicksave after dealing with Bakir's group, where possible.
  • Do not assume a repeated successful boss clear means the post-fight crash has been resolved.
  • Be cautious about committing hours to retries if the game consistently fails at the same transition.
  • Watch for updates addressing PC and Xbox Series S stability, especially around the Lunar Games sequence.

It is also worth separating the quality of the encounter from the defect surrounding it. Bakir's fight has a readable structure, strong escalation across its health phases, and meaningful opportunities for Coen's vampiric toolkit to shine. Once learned, it can become a satisfying display of timing and preparation. But no amount of mastery can make a broken handoff between gameplay and story feel fair.

The Blood of Dawnwalker's Bakir crash is a reminder that an RPG's checkpoints and technical stability matter just as much as its combat design. Defeating a boss should be the climax of a challenge, not the start of a new and unwanted loop. For players stuck at the Lunar Games, the most reasonable response may be the hardest one for determined completionists: save what progress you can, step away from the arena, and wait for a proper fix rather than attempting to defeat the same enemy for a fourteenth time.

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(Image credit: Rebel Wolves)
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(Image credit: Bandai Namco)
(Image credit: Bandai Namco)
(Image credit: Rebel Wolves)
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(Image credit: Bandai Namco)
(Image credit: Bandai Namco)
(Image credit: Bandai Namco)
(Image credit: Bandai Namco)

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Adam Devine

Hey, it's Adam Devine here! When I'm not out and about, you can bet I'm either casting a line, hoping for the biggest catch, or lounging at home, delivering some epic fatalities in Mortal Kombat. Life's all about the thrill of the catch and the perfect combo move. Whether I'm battling fish or virtual foes, it's all in a day's fun for me. Let's get reel and play on!

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