Neowiz may have offered the clearest hint yet about the direction of the already confirmed Lies of P sequel. A new trademark filing for Wonders of O has appeared in the European Union Intellectual Property Office database, and the name has immediately drawn attention because of how neatly it fits the Wizard of Oz imagery teased by the first game.
The filing is not a formal game announcement, and it does not establish exactly what Wonders of O is. Trademarks can protect names for projects that change, are delayed, or never reach the public. Still, the September 10 filing covers video game and computer software categories, including both physical and downloadable products. Those classifications closely resemble the trademark coverage used for Lies of P in 2022.
For fans who reached the ending of Neowiz's acclaimed dark action RPG, the possible connection is difficult to ignore. Lies of P transformed the familiar Pinocchio story into a grim, combat-driven Soulslike set in the decaying city of Krat. Its post-credits sequence then appeared to point beyond that world, introducing a striking reference to another classic fantasy tale: The Wizard of Oz.
That teaser, combined with the existence of a sequel and the new trademark, has made Wonders of O a highly plausible candidate for the next game's name. But until Neowiz publicly attaches the title to its next project, it remains an informed piece of speculation rather than confirmation.
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A trademark that fits an existing teaser
The newly discovered filing lists Wonders of O in categories associated with games and related computer software. That alone would be noteworthy from a company that has a confirmed sequel in development, but the wording carries particular significance in this case.
"O" is an obvious shorthand for Oz, while "Wonders" evokes the famous fantasy world's magical, storybook identity. The title also follows a similar naming approach to Lies of P: rather than plainly using the name of its source fairy tale, it reframes that material through a compact, stylized phrase. If Neowiz is continuing its approach of reimagining public-domain literary characters and settings in a bleak action-RPG format, Wonders of O would make thematic sense.
It is worth stressing that trademark filings are designed to secure branding rights, not to communicate a finished creative plan. A filing does not reveal gameplay, story structure, protagonists, release windows, or supported platforms. It also cannot guarantee that the trademark is connected to the Lies of P franchise at all. Companies frequently register multiple names while exploring ideas or protecting possible future branding.
Even so, the timing and the wording have given the discovery more weight than a typical unexplained trademark. Neowiz had already signaled where players might be headed next.
Dorothy was already waiting at the end of Lies of P
The strongest evidence behind the Oz theory is found in Lies of P itself. Following the game's conclusion, players can see a post-credits scene that functions much like a superhero-film stinger, deliberately planting a seed for the future. The sequence mentions a character named Dorothy and shows a girl wearing ruby-red slippers. She hums and clicks her heels together, leaving very little doubt about the literary reference being invoked.
Ruby slippers and heel-clicking are among the most enduring pieces of iconography connected to The Wizard of Oz. In the context of a game that had just built an entire dark fantasy adventure around Pinocchio, the scene seemed less like a passing joke and more like a roadmap. It suggested that the team could be preparing a broader universe of twisted fairy-tale adaptations rather than simply returning to Krat for a conventional direct continuation.
That distinction could matter enormously for the sequel. A project titled Lies of P 2 might lead players to expect another chapter centered on P, Geppetto, the Puppet Frenzy, and Krat's remaining secrets. A title such as Wonders of O, by comparison, could indicate a new central character, a new location, and a different set of storybook figures, while retaining the hard-edged combat and gothic sensibility that defined Neowiz's first effort.
There is still room for both ideas to be true. A new title and an Oz-inspired setting would not necessarily prevent P, Krat, or characters from the original game from appearing. The post-credits scene may be establishing connections between worlds. At present, however, Neowiz has not explained how directly any potential Oz story would relate to the events of Lies of P.
The sequel has been confirmed, but details remain scarce
What is known is that a sequel to Lies of P has been in the works for some time. Neowiz confirmed plans for a follow-up in 2023, only months after the original game launched. That early confirmation reflected the confidence surrounding the project after Lies of P found an audience in a crowded Soulslike field.
Since then, concrete information has been limited. The developers at Nough Studio, Neowiz's subsidiary responsible for Lies of P, have acknowledged the pressure involved in making a successor that surpasses the first game. That is a significant challenge: the original earned praise for its precise combat, weapon assembly system, atmospheric world design, and willingness to put its own spin on familiar Soulslike conventions.
Those comments do not clarify whether the sequel will preserve every major system from Lies of P, but they demonstrate that the team understands the expectations attached to the franchise's next step. A move from Pinocchio to Oz would be creatively ambitious, particularly because the two stories have very different visual identities. Krat's plague-ridden streets, mechanical puppets, and Belle Époque aesthetic supplied a natural foundation for a gothic horror action game. Oz could potentially introduce bright color, strange landscapes, witches, living scarecrows, sentient metal figures, and the Emerald City--elements that may look whimsical on the surface but could be reworked into something unsettling.
That possibility is likely part of why the teaser remains so memorable. An Oz-inspired Soulslike could offer a dramatic contrast to Krat without abandoning the studio's interest in corrupted fantasy, tragic figures, and moral ambiguity.
What an Oz-inspired Soulslike could mean
Neowiz has not announced any story, mechanics, or characters for the sequel, so any discussion of its design must remain speculative. Yet the original game offers useful clues about the studio's creative process. Rather than retelling Pinocchio in a straightforward way, Lies of P borrowed characters, themes, and concepts before reshaping them into its own world. Truth, lies, humanity, puppetry, and transformation became central gameplay and narrative ideas.
A Wizard of Oz-inspired follow-up could use a similar method. Dorothy's journey is already built around travel through a hostile unknown land, encounters with memorable companions, a powerful figure at the end of the road, and questions about identity, home, courage, intellect, and emotional connection. Those foundations could translate naturally into a difficult action RPG, even if the final result bears little resemblance to the better-known versions of Oz.
- A yellow-brick path could become a dangerous central route connecting distinct regions.
- Familiar figures such as the Scarecrow, Tin Woodman, Lion, witches, and the Wizard could be reinvented as allies, bosses, or morally uncertain factions.
- The contrast between colorful fantasy and oppressive horror could create a distinctive visual direction.
- Dorothy could be a protagonist, a key supporting figure, or an enigmatic force tied to the wider universe hinted at by the first game.
None of those possibilities have been confirmed, and the Wonders of O title itself may ultimately apply to a project with a different form. But the post-credits sequence ensures that Oz remains the most immediate interpretation.
Players should keep expectations measured
For now, the most responsible conclusion is straightforward: Neowiz has filed a game-related trademark for Wonders of O, and its name strongly matches the Wizard of Oz direction teased in Lies of P. The company has previously confirmed a sequel, but it has not said that this trademark is the sequel's official title.
There is no release date attached to the filing. No gameplay footage, target platforms, cast details, or formal plot summary have been revealed. It is also unknown whether the project will be marketed as a direct sequel, a spiritual successor, or a separate entry within a larger fairy-tale universe.
Still, the filing gives fans a compelling reason to revisit the final moments of Lies of P. What once seemed like a playful but mysterious nod to Dorothy may be the first visible thread in Neowiz's next dark fantasy tale. If Wonders of O does prove to be the next major chapter, the road out of Krat may lead somewhere far stranger than players expected.
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