Planted!, the colourful multiplayer game built around growing and weaponising vegetables, has received a fresh gameplay trailer and a confirmed release schedule. Cloth Cat Games and Curveball Games will launch the game digitally for PC, PlayStation 5 and Xbox Series X|S on October 29, 2026.
The announcement arrived during the Galaxies showcase, offering a closer look at the game's unusual competitive hook: players plant crops, help them grow, then hurl their harvest around hazard-filled arenas to score points. It is positioned as a one-to-four-player arena party game, but it also includes a dedicated solo campaign whose unlocks and learned abilities carry over into the multiplayer side.
A physical PlayStation 5 edition is scheduled to follow on November 12, 2026. Nintendo Switch players will need to wait longer, as a digital Switch release is planned for early 2027, while a boxed Switch version is also expected during 2027. No more specific timing for either Switch edition has been announced.
A party game where the ammunition grows on trees -- or in soil
At the centre of Planted! is a simple but flexible loop: sow seeds, nurture the resulting produce and use it in the frantic contest for points. Rather than handing every participant a conventional arsenal, the game makes cultivation part of the battle. Players need to interact with the arena and its available resources before they can begin throwing crops at rivals or using the produce to influence the match.
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That approach gives the game a horticultural identity without abandoning the direct, accessible energy associated with local multiplayer party games. Its matches are designed around quick reactions, positioning and opportunism, but there is also room for players to decide when they should be farming, when they should interrupt an opponent and when they should cash in an opening by launching their grown produce across the arena.
The newly released footage highlights the game's energetic presentation and the way its arenas are intended to turn routine matches into unpredictable scrambles. Produce is not merely a collectible or a scoring token; it is an active part of the combat. A player can go from tending a crop to throwing it at a competitor in moments, creating an intentionally silly but potentially tactical rhythm.
Eight arenas, including hazards that fight back
Planted! will feature eight multiplayer arenas, each described as presenting a distinct challenge. The settings are built to do more than provide a backdrop for the action, with environmental dangers forming part of the competitive equation. Among the hazards shown and named are spud turrets and weed bombs, reinforcing the game's playful commitment to plant-based chaos.
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These arena mechanics could matter as much as an opponent's aim. A well-timed attack may put another player on the back foot, while a badly chosen route through the map could leave someone exposed to an environmental threat. The design suggests that success will involve watching the whole arena rather than focusing only on the person currently leading the scoreboard.
The game supports local multiplayer for up to four people, making it a natural fit for couch sessions where rapidly changing fortunes are part of the appeal. Competitive games in this style often thrive on a balance between readable goals and unexpected complications, and Planted! is leaning into both: score points, climb the leaderboard, and try to survive a map full of vegetable-themed disruptions while everyone else is doing the same.
Players will be able to choose from a cast of characters with their own personalities and playstyles. Specific character names and detailed abilities have not yet been outlined, but the emphasis on differing playstyles indicates that selection may influence how an individual approaches crop growth, movement, attacks or scoring opportunities. That could give regular groups reasons to experiment beyond simply choosing a favourite visual design.
A separate story mode adds solo progression
While the multiplayer mode is the clearest focus of the announcement, Planted! is not solely designed as a local competitive experience. It will include a separate single-player story mode spanning nine locations. The campaign will also feature boss battles, promising a different structure from the shorter, score-driven arena contests.
The most notable connection between the two portions of the game is progression. Skills and progress earned in the solo campaign will translate into multiplayer play. That means players who spend time with the story mode should have a way to take what they have learned and unlocked into the competitive arenas.
It is an interesting choice for a party-focused title. Single-player content can provide a route into the systems for those who want to learn at their own pace, while boss encounters may test the game's core mechanics in ways that are not possible in a match against friends. The shared progression also means the campaign is intended to be meaningful to players who mainly plan to return to multiplayer.
At the same time, details remain limited on exactly how progression will work, which skills will transfer, and whether players in local matches will have access to the same options from the beginning. Those questions will likely be important for groups hoping to understand the balance between campaign investment and immediate pick-up-and-play competition.
October launch first, Nintendo Switch to follow
The release roadmap separates Planted!'s initial launch from its later retail and Nintendo plans. The first digital edition arrives on PC, PlayStation 5 and Xbox Series X|S on October 29, 2026. This is the version that will establish the game's multiplayer community and bring the full solo story mode to players.
- October 29, 2026: Digital release on PC, PlayStation 5 and Xbox Series X|S.
- November 12, 2026: Physical PlayStation 5 release.
- Early 2027: Planned digital release on Nintendo Switch.
- 2027: Planned physical Nintendo Switch release.
The two-week gap between the digital launch and the physical PlayStation 5 edition gives collectors a clear date to keep in mind. Meanwhile, the planned Switch version will broaden the game's platform reach after the initial release window, though a final day and month for that edition have not been confirmed.
There has been no indication of a PlayStation 4, Xbox One, mobile or handheld PC-specific release. The announced console versions are for the current PlayStation and Xbox hardware, with Switch set to join them later. Players should also note that the available information identifies local multiplayer for up to four players; online multiplayer details have not been confirmed in this announcement.
A distinctively playful take on arena competition
Planted! stands out because it turns one of the most peaceful activities imaginable into a contest of quick decisions, environmental disruption and airborne vegetables. Its title and central theme may sound gentle, but the gameplay shown is built around disruption: planting creates future opportunities, growth produces the tools of competition, and throwing those tools helps decide who controls the arena.
The combination of eight multiplayer maps, variable characters, map hazards and campaign-linked progression gives the game more layers than its immediate party-game premise suggests. Whether those elements come together into a strong long-term competitive experience will depend on how clearly the game communicates its systems and how much strategic variety the arenas support. Still, the core idea is easy to understand, which is often a major advantage for games designed to get multiple people playing in the same room.
For now, the new trailer provides the clearest glimpse yet of that vegetable-fuelled chaos. PC, PlayStation 5 and Xbox Series X|S players can expect to start sowing, growing and throwing on October 29, 2026, while physical PS5 and Nintendo Switch editions will extend the harvest beyond the initial digital launch.
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